Demo - V1.05


DEMO - V1.05

  • Gave ball more polygons (zoodie)
  • Fixed grammar mistake on The Reaper
  • Orthogonal movement vector is no longer zeroed if you would move into a wall. A.k.a if you walk diagonally into a wall you will now move along it rather than stopping
  • Added the option to skip the Boss Progress and Resurrection cutscenes by pressing Enter
  • Added an option to auto skip skippable cutscenes when possible, just to avoid some unnecessary button presses
  • Slight increase to slide speed to balance out it's loss as the primary way of generating in air momentum
  • Removed animation lock on Medium enemy grab
  • Added proper in air orthagonal movement control
  • Added Speedrun timer, needs to be toggled on in Settings
  • Power Reshape on Weather Cards, effects are now centralized around the Player. Damage values adjusted accordingly.
  • Change to Tornado Buff Effect
  • Rework of Divine Malice
  • Lightning on Titan Sky Beam attack no longer does damage/no longer gives player the Struck By Lightning buff
  • Fixed bug with Res card being permanently lost till game restart on use
  • Fixed bug with Wraith attack not reseting it's damage. This meant it could only damage you once.
  • Removed Magnetic
  • Added new card, Revenge

This will likely be the build put up on Steam as the demo!

Files

BulletChainVesselsDemoV1.05.zip 95 MB
3 hours ago

Get BULLET CHAIN - Vessels

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